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Post by Eversor on Oct 11, 2020 21:42:56 GMT -5
Oh Yeah, 100% lets take a look at what we have stocked in our general mission supplies and also then check to see what we should modify to make this mission all the easier. Heck we might have too much material and need to cut down.
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hats
Acolotls
Posts: 39
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Post by hats on Oct 11, 2020 22:46:16 GMT -5
Oooh-kay. Let's see here.
Your usual everyday carry when you're out and about:
This should only be, like, a six-hour gig tops. Maybe this is overkill, but "over" is everyone's favorite type of kill, so whatever.
Armory-wise: you've got your wide range of old-world guns, your specialty explosives, your experimental plasma casters, your nanobot swarm grenades, blah blah blah. Even some armored hazmat suits, though those tend to make the civilians nervous. Cat will put you on toilet-cleaning duty for a month if you lose or break any of the fancy toys. Bullets are cheap; miniaturized fusion cores are not.
And as for the general supply depot: man, you name it! Ever since Auk came aboard, there's been a steady stream of sundries coming in. She can scrounge up just about anything not explicitly designed to kill someone.
Oh, and you've got vehicles, too. Standard 4x4 will get you there quick and easy, motorbikes are rad as hell but leave you super exposed (plus you'll need sidecars, unless you plan on leaving Crow and Johnson behind), armored car is safe but boring. And if you can really make it worth her while, Auk does have the only keys to the 'copter...
Lots of options! Some might say too many options.
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Post by fuzzysocks on Oct 11, 2020 23:03:35 GMT -5
...bring a bottle of rootbeer. Trust me on this one.
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hats
Acolotls
Posts: 39
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Post by hats on Oct 12, 2020 20:49:34 GMT -5
...bring a bottle of rootbeer. Trust me on this one. Ah, root beer. The king's soda. You know it, you love it, and it's got documented anti-ghost properties (show me one example of a ghost drinking root beer. I'll wait.). You requisition a bottle of that good good brown stuff.
Anything else?
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Post by fuzzysocks on Oct 12, 2020 21:23:35 GMT -5
A good deal of rope if you don't already have some. And a whistle. Other than that, I can't think of anything.
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Post by Eversor on Oct 12, 2020 21:32:12 GMT -5
From Standard Gear
-Ballistic Vest -One Sword (Name it “The Second Sword” so everyone will wonder where the first one is) -Two Throwing Knives -One Pistol, lightweight preferred, go for stopping power over accuracy -Flash Nades -Backup Radio -Canteen -Rations -Currency -Business cards
Request- -Shotgun-Slugs mainly, but a few buckshot wouldnt hurt -Portable Personal Winch, surprsingly helpful in many ways -Flashlight -Flint/steel -1 Frag nade -1 Smoke nade -basic med kit
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hats
Acolotls
Posts: 39
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Post by hats on Oct 12, 2020 22:43:43 GMT -5
A good deal of rope if you don't already have some. And a whistle. Other than that, I can't think of anything. Check and check! A paracord bracelet, a coil of real rope for real emergencies, and a hands-free whistle on your collar.
From Standard Gear -Ballistic Vest -One Sword (Name it “The Second Sword” so everyone will wonder where the first one is) -Two Throwing Knives -One Pistol, lightweight preferred, go for stopping power over accuracy -Flash Nades -Backup Radio -Canteen -Rations -Currency -Business cards Request- -Shotgun-Slugs mainly, but a few buckshot wouldnt hurt -Portable Personal Winch, surprsingly helpful in many ways -Flashlight -Flint/steel -1 Frag nade -1 Smoke nade -basic med kit Yeah, makes sense to dump some weight if you're taking Mister Winchy, even if it does throw off your whole two-of-everything gimmick. Hopefully you don't run into any old school chums out in the field--your reputation would be ruined.
Everything else is no problem at all! You stock up on lethals and non-lethals alike, pick up your shotty from the armory, and head for the front door.
You and Ox get there about the same time. She's... yep, she brought the .50, plus enough rounds to demolish a few buildings. Professionally, you hope it doesn't come to that. Personally, you can't fuckin' wait to go This Old House on some hostile-filled bungalows.
She's got some backup gear, too, and a medkit of her own. Maybe Leech won't have to patch anyone up today after all.
Your ride rises to meet you, big-ass elevator bringing it up from the garage. Looks like you're taking the 4x4--strike that, you're driving the 4x4, because Ox tosses you the keys.
You rev the engine. Check your mirrors. Hands at ten and two.
The buzzer blares throughout the whole bunker. The red lights flash. The huge iron doors slide open with a groan. And you're greeted by the first taste of fresh air, the first glimpse of sunlight, in weeks.
Let's roll.
...
You've got maybe an hour's drive to hit what's left of the city. The civilian marketplace is in the old port district, right on the bay; that's where Crow's GPS last pinged, so that's where you'll start.
Ox is watching for threats; you've got your eyes on the road and the skies and the land around you, takin' in the sights.
Maybe it's not quite as bad as it was in the early days, after the whole shitstorm went down, but... what's it like out there today?
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Post by fuzzysocks on Oct 13, 2020 3:08:50 GMT -5
Water level seems manageable today, though that could be just because it's low tide right now. Still around ankle deep downtown though. Clear skies too, which is a nice change from the constant rain we've been having for the past few weeks.
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hats
Acolotls
Posts: 39
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Post by hats on Oct 14, 2020 13:06:03 GMT -5
Water level seems manageable today, though that could be just because it's low tide right now. Still around ankle deep downtown though. Clear skies too, which is a nice change from the constant rain we've been having for the past few weeks. You throw some mental thanks at the sky. Last time you were out, it was pouring so hard that it took you days to dry out all your gear. Plus you've got strong light and good visibility--good for the ride in, good for shadows, maybe even good for pulling some of this fucking moisture out of the air. Gods, if you could just glue a dehumidifier to your face...
The 4x4 sprays mud as you push through waterlogged chunks of the "road," if you can even call it that. The asphalt's crumbled to gravel, only a few rusted-out cars here and there, and nobody else is taking a morning drive.
Well, almost nobody.
"Contact," Ox says, shading her eyes against the sun. Ooh, look at her, too good for optical dampening lens implants. Too pure to get binocular range enhancers. And yet she still spotted 'em before you did. "Two o'clock. One vehicle, stopped, two marks."
You confirm 'em after a moment's searching and a tweak to your distance resolution. A six-wheel salvage junker, hood up, steam or smoke pouring from the engine block. A pair of folks in travel wraps, hoods up, staring at their ride. No weapons in sight.
Hmm. You're not on that tight a timeline. Could spare a couple minutes to investigate, if you think it's safe...
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Post by fuzzysocks on Oct 14, 2020 14:12:05 GMT -5
Look to Ox for her opinion. We shouldn't stop if either one of you would prefer not to.
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Post by Eversor on Oct 14, 2020 15:22:04 GMT -5
>I mean push for investigation but you are a team, hearin' Ox's opinions is pretty important too.
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hats
Acolotls
Posts: 39
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Post by hats on Oct 14, 2020 17:17:38 GMT -5
You ease up on the gas until you're just barely chugging along. "Whaddya think?"
"If they're truly stranded, then they're dead unless we help." Ox pauses for a long moment. "But there aren't many reasons for scavs to go this far afield."
"Yeah, I'm fifty-fifty on this being a trap, but I wanna check it anyway. Either we earn some civilian kudos... or we wipe out a couple pests."
"Agreed."
Welp, that's unanimous. Crow's wrinkly ass can sit tight for five more minutes. You shove the 4x4 into gear and head for the new folk.
They see you coming right away and put the junker between you and them. Sensible precaution; better to have your ride shot up than you, although out here it wouldn't make too much of a difference. You pull to a stop a sensible distance away and hit the megaphone. "Howdy, strangers!"
"What... what do you want?" one of them yells back. There's a wobble in their voice--either real fear, or else a damn good imitation.
"Relax," you say, checking your mirrors, watching for any other movement in the sodden landscape. "We're the neighborhood watch. Looks like you've got a breakdown--need a hand?"
You can just barely see one of 'em through the webbing and rollcage on the junker. The hood makes it hard to spot subtleties, but you'd bet a bottle of old-war booze that they're doing an awful lot of side-eyeing to their pal... and to the tarped-over cargo bed.
Hmm. Might be they're just protective of their haul. Might be they're hiding something you should know about.
What do?
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Post by PuntRocket on Oct 14, 2020 17:28:03 GMT -5
>"We're busy people. You can accept our help, or risk getting fragged by the next group that comes through"
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hats
Acolotls
Posts: 39
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Post by hats on Oct 15, 2020 1:31:03 GMT -5
>"We're busy people. You can accept our help, or risk getting fragged by the next group that comes through" Well that sure as shit doesn't calm 'em down, but it deffo gets results.
They both come out from behind the junker, and the one in front lowers their hood. Fully half their face is metal--not the clean lines and polished alloys of Rat's prostheses, but rough-edged rusted plates with visible rivets and a sputtering flame just barely visible deep in the eyehole.
Eurgh. Fuckin' hardware cultists. A few performance-enhancing implants are one thing, but bolting car parts onto bone just for the fun of it? Gross. If they start spouting that "flesh is weak, iron is strong" garbage...
"Please," the screwhead says, and gestures to the cargo bed. "We carry supplies for our siblings in the city. They... they are in great need. Without this food, or these parts, they cannot survive for long."
You grab your shotty from the center console mount, kick open the door, and drop to the ground. The business ends of your Heelys immediately fill up with mud. Gods damn it.
"Let's see 'em," you say, gesturing to the junker. "Pull the tarp."
The two of 'em exchange another look. Then Screwhead climbs up onto the bed (ugh, you can hear their unlubed joints screeching, even from here) and unfastens the canvas.
It's... boring crap, mostly. Old-world canned goods, probably all botulism by now. Piles of scrap metal. A rusted-out tool chest. And two pristine wooden crates with text stenciled on their sides:
7.62mm sa vz.58
You think back to all those old gun catalogs you read as a kid. No dice, but you sure recognize that caliber. "Assault rifles? They look old as balls--where'd you get 'em?"
A click in your ear, then Ox's voice. "Two vehicles inbound, 9 o'clock. Likely raiders."
Oh, for fuck's sake.
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Post by fuzzysocks on Oct 15, 2020 9:43:58 GMT -5
Do raiders raid cars that have already been stopped by other raiders? If not, we can pretend to be raiders until they leave. Unless our car is obviously one from the neighborhood watch.
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